🔗 Share this article Tetris Couldn't Succeed at The Game Awards — Another Award Type Could Fix That As any major awards ceremony draws close, one notices a demand for the addition additional classifications to honor unsung work and satisfy the hearts of enthusiasts who have specialized interests. A fellow writer previously argued for a horror game category. That would rule. The same goes for strategy board titles, this being someone's personal cause. However, I must insist if I try to elbow in front just as with other single-minded supporters, I possess a compelling case for why my demand is the most urgent above others. The demand is this: There should be a category for puzzle games. Organizing Gaming Categories Categorizing art by genre isn't exact; it’s very subjective, and inevitably spark debates resulting in unclear classifications. It's understandable that movie academies don’t do it. However, it represents an unavoidable compromise within the realm of video games, which are so diverse they barely qualify as a single art form. To recognize the complete range of achievement in video games to gain proper attention, while allowing diverse titles to receive proper recognition, specific award classifications remain vital. Current Gaming Award Categories Prominent interactive entertainment events currently feature genre categories for Action-oriented games, Adventure-action titles, RPG experiences, Combat games, Sim/Strategy, and Sports/Racing games. Together, these classifications actually cover many game types, allowing placement accommodating various experiences. This doesn't apply to brain-teasing titles. There’s simply nowhere to put them. Think about these outstanding current releases, each quite distinct: building puzzles from a specific release, the pulse-pounding block-matching in a different title, thought-provoking social scenarios in another game. Which classification works among existing types? Simply put, no category fits. The Representation Problem Many instances occur outstanding logic titles launched regularly without proper recognition at major award shows, if they accidentally match classification types such as Mobile Game, VR/AR Game, or the intensely contested independent game categories. One classic puzzle game got overlooked in any category during that awards season A different innovative game received no nominations in 2019 Popular arranging title got ignored in 2021 Only a few puzzle games managed to sneak into niche award types Significance of Puzzle Games Frequently they represent small games, but the art behind logic titles holds tremendous importance. Iconic mobile puzzle games rank among most popular titles globally maintaining this status for an extended period. The famous puzzle experience competes with well-known building titles claiming status as best-selling game of all time; it additionally competes for top gaming experience. Logic titles represent cornerstones within interactive entertainment, and engaging with almost every other genre. Proposal and Rationale Puzzle games wouldn’t have this problem. It would be easy to populate multiple candidates with fascinating, diverse, deserving games every year with ease — or rather, with difficulty, given the need to exclude so many good games out. Restating the point, these are games that otherwise have no home during prominent ceremonies. Puzzle game makers function at the hard edge interactive creation, creating some of most fundamental forms within interactive entertainment. Similar to movie stunt professionals, they merit acknowledgment. Don't make them wait decades.